Keep Perfecting The Art of Connecting
Isaque Sanches – UX, puzzle design, visuals, programming
Gonçalo Guiomar, Tiago Quendera – set design, additional programming (realtime multi-player)
Keep Perfecting The Art of Connecting is an analog-digital hybrid, live performance, local cooperative puzzle game, designed for 250 simultaneous players.
There are 25 groups; every player is in a 10-person group; every group has a has controller, equipped with a gyroscope; all 25 controllers’ gyroscopes output on the same screen, which is visible to all players.
Players need to not only crack the cipher on the screen, but also understand the controls (which are not explained and are part of the puzzle) and work together to simultaneously activate the solution.