GREETINGS, STRANGER
Most people call me Isaque Sanches. But why should you follow them?
Who are they, even, and why do they get to make the rules?
Be creative! Be weird! Call me anything. Like ‘Bob’.
I believe that encouraging subjectivity in media is both a celebration of plurality and individuality; and therefore that interactivity is the most Humanistic artform that ever was.
It’s okay — I can sound a bit pretentious sometimes. You should try it too.
I’m an interaction artist / game designer.
EMPLOYMENT / INDEPENDENT WORK
Founder & Creative Director @ notagamestudio, 2015-present
Senior Game Designer @ Ubisoft Redlynx, 2022-present
Technical Game Designer @ Virtuleap, 2020-2022
AR / VR Senior Developer & Biz Dev @ Siemens Portugal, 2019-2020
Lead Game Developer, Game Designer @ Infinity Games, 2018-2019
AR / VR Developer @ Cycloid, 2017-2018
VR Developer @ 360 Play, 2016-2018
Game Developer @ B5 Studios, 2016
Game Designer & Developer @ Stratera Studio, 2014-2016
FREELANCING / COMMUNITY
Artist/Member @ MUU Helsinki Contemporary Art Centre, 2024-present
Mentor @ Bahçeşehir University Game Lab, 2023-present
Member @ The Finnish Society for Game Reseach, 2023-present
Juror @ Devgamm Vilnius, 2024
Juror @ Indie Arena Booth, 2024
Member of the Selection Committee @ A Maze, 2024
Juror @ We Create Game Jam, 2023
Volunteer @ IGDA Finland, 2023
Mentor @ IGDA‘s Global Mentorship Program, 2022-2023
Co-Founder, Co-organizer, Evangelist @ A Ludoteca, 2016-2022
Juror @ Fnac New Talents (Videogames), 2020-2021
Consultant, Co-host & Co-organizer @ Loading Zone, 2019-2020
Host & Consultant @ Bibliogamers, 2019
Co-organizer @ Vale Tudo (Game Jam), 2019
Co-organizer @ Castle Jam (Évora), 2019
Host & Organizer @ (Global Game Jam)Misplay, 2018
Co-organizer @ Global Game Jam Lisbon, 2017
Consultant @ Games For Good, 2017
Host & Organizer @ Global Game Jam Portugal, 2016
Consultant @ Lisbon Game Conference, 2016-2017
Consultant @ Indie Dome, 2016
INSTALLATIONS / PERFORMANCES
“Businessman Salad” @ Outsider Art Festival, 2024
“Ludöid” @ MILL – Makers In Little Lisbon, 2020
“The Rhythm of The Night” @ Indie X, 2019
“Ursae Aequalis” @ Museum Of Natural History And Science of Lisbon, 2020
“Copy” @ Lispolis, 2019
“Keep Perfecting the Art of Connecting” @ Champalimaud Foundation’s Annual Symposium, 2019
“O Quarto Amarelo” @ MotelX, 2019
“Millennials Portugueses” @ Biblioteca De Marvila, 2019
“A Casa dos Nomes” @ Festival Contacto, 2019
“zerozero” @ Urban Audiovisual Festival, 2019
“Graffiti” @ Indie X, 2018
“[de telefone na mão, não sabendo que teclas premir]” @ Bienal De Cerveira, 2018
“Vinyl” @ Indie Dome, 2017
AWARDS / NOMINATIONS
Finalist, Best Pitch – Brain Innovation Days, 2021
Nominee, Best 6DoF App – WAVE Developer Awards, 2020
Nominee, Best Healthcare & Wellness Solution – Auggie Awards, 2020
Accredited, Cognitive Assessment and Training – STEM.org, 2021
Winner, Best Game For Children – Playstation Awards, 2020
Nominee, Best Use of Playstation Services – Playstation Awards, 2020
Nominee, Most Innovative Game – Playstation Awards, 2020
Nominee, Most Innovative Game – Playstation Awards, 2017
Nominee, Choice of The Press – Playstation Awards, 2017
Nominee, Best Game Worldwide – GJ+, 2020
Finalist, Top European Games – GJ+, 2020
Winner, Best Portuguese Game – GJ+, 2020